Build a Battle Royale with Unity & Blender

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2149 Enrolled
55 Hours
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301 Lessons (55h)

  • Section 1 - Unity
  • Section 2 - Coding
  • Section 3 - Input
  • S4 - Battle Arena
  • Section 5 - Weapons
  • Section 6 - Targets
  • Section 7 - Multiplayer
  • Creating Weapon Assets - Introduction to Blender
  • Creating Weapon Assets - Melee Weapons
  • Creating Weapon Assets - Deagle Gun
  • Creating Weapon Assets - Revolver gun
  • Creating Weapon Assets - M40 Sniper
  • Creating Weapon Assets - Rocket Launcher
  • Creating Weapon Assets - AR Scar
  • Creating Weapon Assets - HK MP5
  • Creating Weapon Assets - UMP
  • Creating Weapon Assets - Shotgun
  • Creating Weapon Assets Bonus - Winchester Rifle
  • Creating The Basic Character Model
  • Enviroment Assets
  • Section 8 - Art and Sounds
  • Section 9 - Improvements
  • Section 10 - Flat Map

Learn How to Build a Mass Multiplayer Game from Scratch

Mammoth Interactive


John Bura has been programming games since 1997 and teaching since 2002. John is the owner of the game development studio Mammoth Interactive. This company produces XBOX 360, iPhone, iPad, Android, HTML 5, ad-games and more. Mammoth Interactive recently sold a game to Nickelodeon! John has been contracted by many different companies to provide game design, audio, programming, level design, and project management. To this day John has 40 commercial games that he has contributed to. Several of the games he has produced have risen to number 1 in Apple's app store. In his spare time, John likes to play ultimate Frisbee, cycle and work out.


I's clear that there's money to be made making battle royale games. This enormous, 9-level course will take you from absolute zero to battle royale hero. That is, you'll build a multiplayer game from scratch. From getting familiar with the game engine Unity to implementing artificial intelligence, this course has you covered from start to finish. Jump in, and you'll walk through designing, coding, 3D modeling, and level design until you have a complete, polished product.

  • Access 301 lectures & 55 hours of content 24/7
  • Code in C# & navigate the Unity game engine
  • Control & customize your very own hero
  • Make an unforgettable & unforgiving game arena
  • Gain the tools to make any weapon your game needs
  • Learn how to use artificial intelligence in the games you make
  • Set up a local game w/ a local server & a global server with player vs player support


Important Details

  • Length of time users can access this course: lifetime
  • Access options: web streaming, mobile streaming
  • Certification of completion included
  • Redemption deadline: redeem your code within 30 days of purchase
  • Experience level required: beginner


  • Unredeemed licenses can be returned for store credit within 30 days of purchase. Once your license is redeemed, all sales are final.
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